A Smash in the Hand WINNER: Best Handheld/Mobile Game-E3 2014 Game Critics Awards Super Smash Bros. For Nintendo 3DS is the first portable entry in the renowned series, in which game worlds collide. Super Smash Bros. For Nintendo 3DS: Launch Date: 10/3/2014 Super Smash Bros. For Wii U: Launch Date:. Multiple systems and games required for multiplayer; sold separately. Wireless Internet access required for online play. For more info, go to support.nintendo.com.
.: November 21, 2014.: November 28, 2014.: November 29, 2014.: December 6, 2014Mode(s),Super Smash Bros. For Nintendo 3DS and Super Smash Bros. For Wii U (also known collectively as Super Smash Bros. 4 by the media) are developed by and and published by for the. The Nintendo 3DS version was released in Japan in September 2014, and in North America, Europe, and Australia the following month.
The Wii U version was released in North America, Europe, and Australia in November 2014, and in Japan the following month.Like the rest of the series, Super Smash Bros. For Nintendo 3DS and Super Smash Bros.
For Wii U are non-traditional fighting games where players use different attacks to weaken their opponents and knock them out of an arena. The games are that feature characters, items, music, and stages from various Nintendo franchises, as well as from several third-party franchises.
The games began development in 2012 and were officially announced at. The gameplay was tuned to be between that of the faster, more competition-oriented and the slower, more casual-friendly.New features include having up to eight players fighting at a time on the Wii U version, support for Nintendo's line of, using custom as playable fighters, post-release downloadable content including additional fighters and stages, and customizable special moves. Some features from previous games in the series were removed, such as the story mode from Brawl. Critics applauded the fine-tuning of existing Super Smash Bros. Gameplay elements but criticized some issues with online play. Both versions sold well, with the 3DS version selling over nine million copies worldwide by December 2017, and the Wii U version selling over five million during the same period. It was followed by for the in 2018.
See also:Like in previous games in the series, Super Smash Bros. Is a multiplayer fighting game where players use various attacks, techniques, and items to deal damage to their opponents and knock them out of the arena. As a character's damage percentage increases, they fly back further when attacked, and may eventually be knocked far enough out of the playing field to be. To assist players during a battle, items sometimes appear on the battlefield, most of which represent the various video games represented in the series. An item called a Smash Ball allows players to use a powerful, character-specific attack known as a 'Final Smash'.
Another item is an Assist Trophy, which summons various non-playable characters from a represented series onto the field to assist the summoner. Like its predecessors, Super Smash Bros. Features collectible in-game trophies based on characters or items seen in various Nintendo or third-party games. Each stage now features an alternate Omega form, which replaces the stage's layout with a flat surface with ledges on both sides and removes all stage hazards, similar to the stage 'Final Destination', a flat, medium-sized stage with no hazards. Certain stages, collectible trophies, and game features are exclusive to each version, with the Wii U version primarily featuring elements taken from home console titles and the 3DS version taking elements primarily from handheld titles. Both games feature revisited stages from past entries in the series and new stages representing newly introduced properties or recent entries in existing ones.New to the series is the ability to customize both existing characters and custom Fighters, altering their attacks and giving them unique power-ups. These characters can be transferred between the 3DS and Wii U versions of the game, as well as certain items earned in specific modes.
Additionally, players can use to train computer-controlled players and import them into a match. Both versions of the game support local and online multiplayer. Whereas local and online matches with friends have fully customizable rules, online matches with strangers are divided into two modes: 'For Fun' and 'For Glory.' For Fun features random stages and items, with timed matches only and Omega stages omitted, while For Glory features stock matches with no items exclusively on Omega stages and features both standard Smash and 1-on-1 battles, all of which the player's wins and losses are recorded from For Glory.
Customized characters, Mii Fighters, and Amiibo cannot be used in online matches against strangers. Additionally, solo play once again features Classic mode, which features an intensity setting directly influenced by Masahiro Sakurai's previous project, in which players can make the game more difficult by spending in-game currency to earn greater rewards. Both versions share two new modes. Target Blast has players beat up a ticking bomb before launching it into a set of targets, to earn as many points as possible by causing chain reactions. Trophy Rush has players clear out falling crates to build up a Fever meter and quickly earn new trophies and customization items.In addition to a moderation system to prevent, the game features an online ranking system called 'Global Smash Power' for a player's solo mode score, which shows how many other players someone has outscored, rather than listing their position on a leaderboard.
Although the game does not feature a ranking system for online matches, matchmaking between players of similar skill levels was introduced. Online also features Spectator Mode, where spectators can place bets on other players to win more gold, and Conquest, in which players can support selected characters by playing as them online, earning rewards if their supported team wins, and earning bonus rewards for going on a winning streak. Platform-specific features The Nintendo 3DS version features graphics with optional outlines to make the characters more visible. The game also features two exclusive modes; Smash Run and StreetSmash. Smash Run, based on the City Trial mode from, has players navigate an open environment, fighting computer-controlled enemies to earn stat-increasing power-ups, before facing each other in a randomly selected match, such as vertical or horizontal races against each other or battles with various special rules. StreetSmash is a -based game in which players control a disc on a top-down board and attempt to knock their opponents out of the arena.
The 3DS version supports the additional controls featured on the, such as using the C-Stick to trigger Smash Attacks, but is not compatible with the peripheral because of hardware limitations.The Wii U version features high-definition graphics and a special mode called 8 Player Smash that allows up to eight players simultaneously. This mode is restricted to certain larger stages and cannot be played online, though additional stages were made available for eight players via post-release update patches. Various modes from the 3DS version, such as Classic mode, feature various changes in the Wii U version, with some modes allowing two players to play cooperatively or against each other in other modes. The Wii U version also features three exclusive new game modes; Smash Tour, Special Orders, and Event Mode. Smash Tour is a traditional board game-type mode in which up to four players assemble a team of fighters that they pick up on the board. Players can change the size of the game board, the number of turns, and choose if they allow having custom characters on the board (not including Miis).
In this mode, players earn stat increasing power-ups, triggering various battles and events along the way. Special Orders is a series of challenges set by Master Hand and Crazy Hand, which players can attempt to earn rewards. Each time a battle is won, the reward and the stakes will rise, but if a round is lost, all accumulated prizes will be lost. In Event Mode, one or two players can participate in themed challenges, moving along the path by completion. The Wii U version has vast compatibility with controllers;, through GameCube Controller Adapter for Wii U, and the systems (using either a copy of the 3DS version, or a Smash Controller app released on June 14, 2015).
Returning features unique to this version include Special Smash, allowing for unique rules, Stage Builder and Photo mode, which allow players to create personalized stages and dioramas (with a compatible SD card), and demo versions of classic games in a 'Masterpieces' gallery. An update on April 15, 2015 added content-sharing features, with a stage added for free on June 14, 2015.
An update released on July 31, 2015, added an online tournament mode. Playable characters. ^ Schreier, Jason (June 21, 2013). Retrieved February 23, 2014. Otero, Jose (December 6, 2013). Retrieved January 9, 2014. Skrebels, Joe (December 13, 2013).
Archived from on December 16, 2013. Retrieved January 9, 2014. ^ Pereira, Chris (January 6, 2014).
Retrieved February 23, 2014. Retrieved October 17, 2014. Archived from on June 13, 2014.
Retrieved June 13, 2014. June 10, 2014. Retrieved June 10, 2014. Retrieved October 17, 2014.
Retrieved October 17, 2014. Ishaan. Retrieved April 9, 2014. Buzzi, Matthew.
Retrieved August 27, 2014. March 25, 2014.
Archived from on October 6, 2014. Retrieved April 9, 2014.
Ishaan. Retrieved April 9, 2014. Miiverse - Nintendo. Archived from on February 2, 2016. Retrieved September 19, 2014. Anime News Network. Retrieved September 8, 2014.
Jason Schreier. Retrieved October 23, 2014. Nintendo World Report. Retrieved September 16, 2014.
Retrieved July 31, 2015. ^. Www.smashbros.com. Bailey, Kat (September 20, 2014). USgamer. Patricia Hernandez. Retrieved October 29, 2014.
Retrieved November 27, 2014. Patricia Hernandez. Nintendo Everything. Retrieved October 23, 2014. Patricia Hernandez. Retrieved October 23, 2014. Kirk Hamilton.
Www.smashbros.com. Andrew Goldfarb.
IGN. Romano, Sal. Retrieved January 30, 2016. Rafael Antonio Pineda (February 7, 2020). Retrieved February 28, 2020. Samit Sarkar.
Retrieved December 15, 2015. Retrieved December 15, 2015. Cowin, Danny. Digital Trends. Retrieved December 16, 2015.
Gantayat, Anoop (September 21, 2011). Retrieved September 22, 2011.
Retrieved July 11, 2012. Barnett, Patrick. Nintendo World Report. Retrieved July 20, 2014. Drake, Audrey (June 21, 2012). Retrieved June 21, 2012. Tri-Crescendo.
George, Richard (June 8, 2011). Retrieved July 18, 2011. George, Richard (June 11, 2013).
Retrieved June 11, 2013. Archived from on April 3, 2015. Retrieved April 9, 2014. June 14, 2013. Retrieved July 25, 2013. July 25, 2013. Retrieved July 25, 2013.
May 31, 2013. Retrieved June 13, 2013. Mitchell, Richard (June 13, 2013). Retrieved June 13, 2013. Miiverse - Nintendo. Archived from on October 11, 2014. Retrieved October 17, 2014.
Corriea, Alexa Ray (June 19, 2014). Retrieved June 19, 2014.
Nakamura, Toshi (August 21, 2014). Retrieved August 22, 2014. October 2014.
Retrieved October 13, 2014. Sirani, Jordan (September 16, 2014). Retrieved September 17, 2014. Makuch, Eddie. Retrieved August 27, 2014. Retrieved August 25, 2014.
Mitchell, Richard. Retrieved August 25, 2014.
Hernandez, Patricia (September 11, 2014). Retrieved September 11, 2014.
Sakurai, Masahiro. Archived from on October 11, 2014. Retrieved August 22, 2014. August 22, 2014.
Retrieved August 22, 2014. Ishaan (August 22, 2014). Retrieved November 28, 2018. Hanson, Kyle (January 13, 2015).
Attack of the Fanboy. Retrieved November 18, 2016. October 8, 2014. Retrieved October 13, 2014.
5/29/14 2:12pm 5/29/14 2:12pm. Retrieved June 9, 2014. June 10, 2014. Retrieved June 10, 2014.
(in Japanese). June 11, 2014. Retrieved June 11, 2014. ^ Dyer, Mitch (June 10, 2014). Retrieved June 10, 2014.
March 19, 2015. Retrieved March 19, 2015.
Nintendo Australia. June 11, 2014. Retrieved June 12, 2014. Retrieved September 16, 2014. September 12, 2014.
Retrieved September 16, 2014. Nintendo Life. September 13, 2014. Retrieved September 19, 2014. October 7, 2014. Retrieved October 13, 2014. October 7, 2014.
Retrieved October 13, 2014. September 15, 2014. Retrieved September 16, 2014. Nintendo of Europe. October 7, 2014.
Retrieved October 11, 2014. Nintendo World Report. Retrieved July 22, 2017. ^. Retrieved October 12, 2014. ^.
Retrieved December 5, 2014. All Media Network. Archived from on November 14, 2014. All Media Network. Archived from on December 10, 2014.
Retrieved September 26, 2014. Retrieved November 27, 2014. September 26, 2014. Retrieved September 26, 2014. November 28, 2014. Retrieved December 5, 2014. Archived from on September 13, 2014.
Retrieved September 16, 2014. Game Informer. September 26, 2014. Retrieved May 17, 2015.
Game Informer. Retrieved December 30, 2014. Retrieved May 17, 2015. ^. Retrieved November 27, 2014. ^.
Retrieved September 26, 2014. Archived from on December 5, 2014. Retrieved December 5, 2014. Retrieved September 26, 2014. ^ Daniel Starkey.
Retrieved November 27, 2014. Retrieved October 3, 2014. Retrieved December 5, 2014. Retrieved September 26, 2014. ^. Retrieved November 27, 2014.
Retrieved September 26, 2014. ^. Retrieved November 27, 2014.
Nintendo Life. Retrieved September 26, 2014. Nintendo Life. Retrieved March 9, 2015.
Retrieved September 26, 2014. Retrieved November 27, 2014.
Retrieved May 17, 2015. Creegan, Dermot (November 19, 2014). Hardcore Gamer. Hardcore Gamer. Retrieved November 30, 2014. September 17, 2014. Retrieved September 19, 2014.
Hernandez, Patricia. Retrieved October 12, 2014. Ashcraft, Brian. Retrieved October 12, 2014. Retrieved September 16, 2014. (PDF).
Retrieved December 22, 2014. Albert, Brian (January 15, 2015). From the original on January 16, 2015.
Retrieved January 15, 2015. Whitehead, Thomas (March 25, 2015). Nintendo Life. From the original on April 17, 2015.
Retrieved April 16, 2015. Ivan, Tom (November 25, 2014). Archived from on November 28, 2014. Retrieved November 25, 2014.
Whitehead, Thomas (April 16, 2015). Nintendo Life. From the original on April 17, 2015. Retrieved April 16, 2015. December 31, 2019. Retrieved January 30, 2020. September 30, 2019.
Retrieved October 31, 2019. ^ Reynolds, Matthew; Thomson, Jennifer (December 28, 2014). Digital Spy. From the original on December 29, 2014.
Retrieved December 28, 2014. CBS Interactive. December 12, 2014. From the original on December 29, 2014. Retrieved December 29, 2014.
^ Whitehead, Thomas (December 25, 2014). Nintendo Life.
From the original on December 26, 2014. Retrieved December 25, 2014. ^ Whitehead, Thomas (December 24, 2014). Nintendo Life. From the original on December 24, 2014. Retrieved December 24, 2014.
^ Whitehead, Thomas (February 6, 2015). Nintendo Life. From the original on February 6, 2015. Retrieved February 6, 2015. January 13, 2015. Retrieved January 13, 2015. ^ Nissim, Mayer.
Retrieved January 7, 2016. December 22, 2014. Retrieved December 23, 2014. Jonathan Holmes (December 21, 2014). Retrieved December 24, 2014.
Andy Dixon (December 9, 2014). Retrieved December 24, 2014. Kain, Erik (December 6, 2014). Retrieved December 11, 2014.
Retrieved September 10, 2016. Nicholas Tan (December 24, 2014). Retrieved December 24, 2014. December 14, 2014.
Archived from on December 14, 2014. Retrieved December 14, 2014. (December 9, 2014). Retrieved December 13, 2014. December 23, 2014. Retrieved December 23, 2014.
December 23, 2014. Retrieved December 23, 2014. December 30, 2014. Retrieved December 30, 2014. December 29, 2014. From the original on December 31, 2014.
Retrieved December 29, 2014. Dietz, Jason (December 22, 2014). CBS Interactive. From the original on December 25, 2014. Retrieved December 25, 2014.
Hidalgo, Jason (December 22, 2014). Retrieved December 14, 2014.
^. January 13, 2015. From the original on January 13, 2015. Retrieved January 13, 2015. January 13, 2015.
My town stores great bend wa. My Town: Stores is a fully interactive game providing hours of education and entertainment. Dress up in the latest fashions in our clothing store, or pick up ingredients for tonight’s dinner in the supermarket.
From the original on February 12, 2015. Retrieved February 12, 2015. January 13, 2015. From the original on February 12, 2015. Retrieved February 12, 2015. January 13, 2015. From the original on January 13, 2015.
Retrieved February 12, 2015. ^. January 13, 2015. From the original on January 13, 2015.
Retrieved January 13, 2015.External links.
Super Smash Bros. For Nintendo 3DSNorth American boxart.ReleasedSeptember 13, 2014October 2, 2014October 3, 2014October 4, 2014July 24, 2015September 10, 2015Mode(s)Single player, Multiplayer, Online multiplayerESRB: E10+PEGI: 12+ (provisional)Media3DS cardDigital download (9108 blocks, 2.1GB )Super Smash Bros. For Nintendo 3DS ( 大乱闘スマッシュブラザーズ for Nintendo 3DS, Great Fray Smash Brothers for Nintendo 3DS) is one of two games in the series released as part of the pair, and the handheld counterpart to. Although most gameplay elements are shared between the two versions, there are several elements which distinguish the two.The game is playable on the in full stereoscopic 3D. It is the first Smash title to be released on a handheld.Super Smash Bros. For Nintendo 3DS was released on September 13, 2014 in Japan, and was released in most other parts of the world on October 3, 2014. The game was released in stores one day earlier in Germany on October 2, one day later in Australia on October 4, in Hong Kong and Taiwan on July 24, 2015, and in South Korea on September 10, 2015.
Contents.Characters The playable roster is the same between both versions of SSB4.Veterans (37)(DLC)(DLC)(DLC)Newcomers (21)(DLC)(DLC)(DLC)(DLC)Bold denotes in both versions.Bolded italics denote in the 3DS version only. Multiplayer stages The two versions of SSB4 have separate sets of available stages; only 12 stages appear in both the Wii U and 3DS versions. The 3DS version's stages are based more heavily on handheld games. The 3DS version features a total of 42 stages (34 excluding ), 7 of which have to be unlocked.
The 3DS version features 30 new stages and 12 familiar ones. The following stages are available in the 3DS version:(DLC)(DLC)(DLC)(DLC)(DLC)(DLC)(DLC)(DLC)Bold denotes. Single-player modes.
The main menu of the 3DS version.Multiplayer modes.Features of the 3DS version., a mode similar to from, is exclusive to the 3DS version. Characters spend five minutes fighting enemies from various game series and collecting powerups, which are then active during a battle at the end. Optional dark outlines around playable characters are present in the 3DS version in order to make characters stand out more on the small screen. The outlines can be set to thick or thin, or turned off completely.
The 3DS version features different collectible than the Wii U version, with a greater focus on elements from handheld games. The 3DS version has only two musical tracks per stage, similar to the in. In the 3DS version, players can tap on a character's icon on the bottom screen to place a marker on that character on the top screen in order to more easily follow their movements. It follows characters even when they're invisible, with the exception of Greninja's and. The 3DS version features functionality as part of the mode.
The 3DS version has a new sound test feature that lets players listen to music in the game while the 3DS is in Sleep Mode.Demo The demo is restricted to Vs. Mode only and allows only, and as playable characters, with (normal form and ) as the only available stage. Rules cannot be adjusted from two minute time matches. Both fighting against AI and local multiplayer are possible.
The only mode available outside of regular battles is the Tips section, which provides gameplay tips. These tips also appear on loading screens.On September 9th 2014, the demo was made available on the Japanese Nintendo eShop. On September 12th, 2014, download codes for the demo were sent out to selected members of Club Nintendo Europe and Platinum members of the United States Club Nintendo; on September 12th, 2014, download codes were sent out to selected members of Club Nintendo Australia and New Zealand; recipients of the download codes received four each, to promote the games' four-player multiplayer feature.
The demo was made available on the eShop without a code on September 19th, 2014, but unlike the download code demo, it has a limit of 30 plays.Reception Reviews of Super Smash Bros. For Nintendo 3DS have been mostly positive, with Famitsu giving the game an almost perfect score of 37/40. This version of the game alone managed to sell over 1 million copies during the first weekend after its launch in Japan. As of October 7th, 2014, the game has sold 2.8 million copies worldwide. As of December 2015, the game has sold 6.78 million physical units worldwide, making it the better-selling of the two versions of.Despite this, the game has minimal tournament representation, as shares its gameplay and mechanics but is largely seen as the more accessible version for due to its multiple control schemes and more clearly visible graphics. In addition, the handheld nature of the 3DS version greatly increases the possibility of in local wireless play, since no two players can play on the same system, unlike the Wii U version. Nonetheless, the 3DS version remains popular for online play, for which it suffers from fewer drawbacks compared to the Wii U version than for local multiplayer.However, many people were also upset that were left out of, and the reasoning was because the 3DS wasn't capable of handling them.
This along with several other factors that limited both versions caused a backlash against the 3DS version with many people wishing they only made a Wii U version so that Ice Climbers and other features would not have to be cut.Staff. A Smash 3DS bundle available on the, featuring a shirt and sweatband.Trivia. Super Smash Bros. For Nintendo 3DS has the second most series represented by stages but with no characters, at five, with Ultimate having the most, with nine series. Super Smash Bros. For Nintendo 3DS is the first game in the series to lack an appearance of, and a new stage from the, and universes. Super Smash Bros.
For Nintendo 3DS is the first and currently only game to not have an when booting up the game. Because of the amount of that Super Smash Bros. For Nintendo 3DS uses, it cannot run alongside other programs on the 3DS that use the internet. However, this does not occur on the 3DS' successor, the New Nintendo 3DS, due to the latter system having larger RAM. Super Smash Bros.
For Nintendo 3DS is the only appearance on the 3DS for, and. This game marks also the first but not the last appearance of, and. In a similar vein to Brawl's introduction, when starting up Super Smash Bros. For Nintendo 3DS, the roster of characters is shown, appending any unlocked or characters to the lineup as well. Each character actually has two models: a detailed one for trophies, the results screen and when the game is paused, and a model with lower polygon count for when the game is in motion. This is more noticeable in when the player zooms in on the character and sets the speed to half or quarter speed when L is held. Super Smash Bros.
For Nintendo 3DS is the only game in the series to not support the in any way, though it can be used by hacking. Super Smash Bros. For Nintendo 3DS is the first (and currently only) game to have a downloadable demo prior to release.
and are the only two new stages from this game, excluding and, to not be featured in.See also.References.